Tuesday, January 25, 2011

An Overload Of Inside-Out, Reanimated Corpses!

Whoa, it's been an extravaganza of Necromorph killin these past few weeks! Let me count the ways for thee:

Two weeks ago I blogged in this entry about the upcoming sequel to 2008's breakout horror video game, Dead Space. To prepare myself for Dead Space 2's impending release, I purchased and downloaded the short prequel puzzle game, Dead Space: Ignition. Playing this quick title set the stage for some pretty freaky things that will be going on in the sequel . . . things I'm excited for, but which my heart is not going to be too happy about. I don't think it's recovered yet from that initial foray aboard the deep space mining vessel, the USG Ishimura.

But I had so much fun playing Dead Space: Ignition, that I decided to rent from Netflix last week the animated film which serves as a prequel to the first game, titled Dead Space: Downfall (pictured above). It was an excellent movie, one that got me even more hyped to return to this universe of bizarre alien artifacts and horrible monstrosities created from the corpses of dead space miners. Kewl!

However, now I think it's getting to be too much. I mean I love it all--don't get me wrong--but the hype machine for this game series is running on overload! Last night, Electronic Arts released a Dead Space game for the Apple iPhone and iPad -- which got a pretty decent review over here. (I haven't downloaded this game yet to my phone, but best believe I will!) The Apple game is like Ignition in that it shows another side-story taking place in the events leading up to the shenanigans going down in Dead Space 2. So, yet again, fans looking forward to the sequel game will be able to get a little more back story to round out the experience beforehand. I'm all for that.

Then comes today. Today, Tuesday the 25th of January, is a BIG day! Not only do we get yet another Dead Space animated movie released on DVD--this one called Dead Space: Aftermath (pictured above)--but, of course, it is the the launch day *finally* of the game itself, Dead Space 2!!! IGN has a really nice review of it here, too.

Phew! Can you say "Dead-Spaced out"?

Luckily, this is a series I really, truly like, or else I would be in danger of severe burnout. But although it may seem like a lot of info to the uninitiated, these various smaller media tie-ins are just like appetizers--light and fluffy. The two mini games--Ignition and iPhone--are very quick, breezy numbers that drip atmosphere and great story, but don't really tax the player. For that, the real meat n' potatoes is still the proper sequel, Dead Space 2. The movies, on the other hand, serve as nice pieces of exposition for those who are either being introduced to the game's universe for the first time, or who just wanted to reinforce the knowledge they already have about the mysterious things going on in Isaac Clarke's world.

I'm about to head out to purchase Aftermath on Blu-ray. Tonight and tomorrow I'll probably play and finish the iPhone game, and then this weekend I shall crack open Dead Space 2 on my Playstation 3. I really wish my other gaming friends could join me on this adventure, but they're all either busy with other games and/or real-life issues, or are just plain chicken-shit to try. Of course, I say the latter with lots of love. :)

Anyway, if you like extremely gory and freaky jump-out horror with your sci-fi, you've just been served notice that Dead Space is where's it all happening these days. If you've been hiding under a rock all this time, you have some catching up to do, yes?

Of course, if you just want to jump headlong into Dead Space 2 from scratch, I would recommend at least searching out the story scenes from the first game online to get you up to speed. You could probably just play the sequel cold (I'm sure the back story will be explained in some form or another), but why should you when we have such wonderful modern day inventions like Youtube and Wikipedia to make life easier?

If you decide to join me . . . bring a spare plasma cutter and perhaps a few replacement projectile saw blades with you, okay? It's going to get HAIRY!!!


Kim Kasch said...

I could see the appeal to those games - if I was a gamer ;)

thE gEOgrAphicAlly blind said...

feel like playing the game ...

David Batista said...

I wish you both could play the game. Right now I'm playing the iPhone version and I seriously think this is the best mobile game out there. Wow -- the visuals are gorgeous! And the controls are pretty smooth considering that you're doing everything with just finger swipes along the touch screen.

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